Chris Pollard's profile

Spacial Delivery - Video Game Prototype

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My goal was to make a simple score-chasing video game. In Spacial Delivery you are a newly hired delivery pilot tasked with picking up products from planets and delivering them to their appropriate destination. 

Products are spit out from planets at random intervals. Each product has an a symbol matching one of the planets, to which that product must be delivered. Your ship can hold two products at a time as indicated in the UI in the top left. 

You goal is to meet the delivery quota each round. In the top right you can see the total number of deliveries you've made over the current total quota. But, You'll only have 1 minute to meet the quota as indicated by the dwindling bars at the bottom right. 
Main Menu - Animated
First round of the game
Spacial Delivery - Video Game Prototype
Published:

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Spacial Delivery - Video Game Prototype

Published: